AI Insights · Timothy · October 2021
Top 5 Sandbox Games in Finland Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 sandbox games in Finland for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 sandbox games in Finland showed varied performance across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful trends for each game on a unified platform.
Roblox started the quarter with weekly revenue around $34.8K, which grew steadily, peaking at approximately $53.2K in late August before settling to about $39.8K by the end of September. Weekly downloads were relatively stable, fluctuating between 2.6K and 3.5K, with a notable peak of 3.5K in early August. The game's weekly active users remained robust, increasing from 136.8K at the start of the quarter to around 145.9K by the end of September.
Growtopia experienced a decline in weekly revenue, starting at $12.4K in early July and dropping to $7.5K by late September. Weekly downloads saw a slight decrease from 745 to 671 over the quarter. Active users also saw a decline, from 7.6K to around 6.8K.
Minecraft had a relatively stable quarter in terms of revenue, starting at $4.5K and ending at $3.5K. Weekly downloads showed a consistent upward trend, peaking at 670 by the end of September. The game maintained a strong active user base, increasing from 52.9K to 55.9K over the quarter.
Pixel Worlds: MMO Sandbox saw a significant drop in weekly revenue, from $6.2K at the start of the quarter to $2.4K by the end of September. Downloads also declined sharply, starting at 2.8K and dropping to 249. Active users decreased from 4K to around 1.2K.
BlockStarPlanet had a relatively stable revenue stream, starting at $320 and ending at $262. Weekly downloads saw a decline from 260 to 135. The game’s active users decreased from 4.3K to 3.4K over the quarter.
For more detailed insights and data, visit Sensor Tower.